
"We decided from the very beginning that the camera must never get in the way and must always be there to serve the player and not hinder how you play. Sinister Games' Paul Meegan is confident that they're going down the right path, however. Until the release of Bullfrog's Populous III there were real doubts as to whether it could work.

It appears that some games are best presented in 2D, but in many ways 3D opens up what you can do with the real-time strategy genre. But is it wise to assume that 2D is dead and 3D is the way ahead? 3d Or Not 3d? Pandemic's forthcoming Dark Reign II takes full advantage of 3D technology to plant you firmly within a true 3D environment, as does Creative Assembly's lush-looking Shogun (previously known as Taislio), the 'all-new' and hopefully improved Army Men 3D, the futuristic War Zone 2140, the yet-to-be-confirmed 3D and Myth II to name but a few. And that fellow developers Cavedog (they of Total Annihilation fame) and Ensemble (Age Of Empires) have decided to follow suit.īut that's not to say we can't expect a flood of 3D RTS games over the next few months. With this in mind it's interesting to note that RTS old boys Westwood have decided to continue down the traditional route and develop their forthcoming Command & Conquer: Tiberian Sun as a 2D game.

Both Myth: The Fallen Lords and, more recently, WarGames failed to deliver the goods, largely because the 3D terrain and camera seemed to hinder rather than help you. So far the introduction of 3D technology has done little to enhance the realtime strategy genre.
